Updated preview thumbnail JPGs for part_loot_t1 through t5.Added produce baskets, pallets, and empty clothes shelves to furniture helper.Moved the old chair out of the furniture helper and gave it its own new recipe.Moved the storage crate and writable storage crate to their own recipes (same recipe as before).Moved cabinets, cupboards, and bookshelves to a new player crafted helper block (same recipe as before).Reorganized the furniture helpers to prevent unwanted block rotations hiding adjacent block faces due to mixed block types/properties.Fixed mispainted texture in perimetral wall Replaced fake scrap metal rollup doors for steel ones. Warehouse_04: final loot room sleepers volumes rearranged to hold at least two feral.Added another low chance to find vehicle wheels in PassNGas crates.Increased the chance to find acid in sinks and chemical sets.Reduced the amount of aloe cream found in backpacks.Reworked tiered chest loot to better reflect POI difficulty.Mailboxes now have a higher chance to spawn archery, spear, and needle and thread books early game.Added and updated loot probabilities with a ProbT2Cap template to prevent empty loot containers and/or missing loot items at high loot stage where ProbT3 is not available.Updated loot probability and quality templates to better align with the new loot stage system.Fixed trigger not properly linked to door. #Valmod pack overhaul edition windowsReplaced bank upper windows for bulletproof. Slightly increased the probability of books found in book piles and crackabook shelves. ![]()
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